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GodotHelpers/GodotHelper.Tests/GodotHelper.Tests.csproj.old

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2026-04-10 18:59:27 -04:00
<Project Sdk="Godot.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>disable</ImplicitUsings>
<Nullable>enable</Nullable>
<EnableDynamicLoading>true</EnableDynamicLoading>
<LangVersion>preview</LangVersion>
<RootNamespace>GodotHelper.Tests</RootNamespace>
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
<!-- Required for some nuget packages to work -->
<!-- godotengine/godot/issues/42271#issuecomment-751423827 -->
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<!-- To show generated files -->
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
<CompilerGeneratedFilesOutputPath>.generated</CompilerGeneratedFilesOutputPath>
</PropertyGroup>
<ItemGroup>
<!-- Test executor. -->
<PackageReference Include="Chickensoft.GoDotTest" Version="2.0.32" />
<!-- Assertions library. -->
<PackageReference Include="Shouldly" Version="4.3.0" />
<!-- Generated mocks. -->
<PackageReference Include="LightMock.Generator" Version="1.2.3" />
<!-- Convenience wrapper around generated mocks. -->
<PackageReference Include="LightMoq" Version="0.1.0" />
</ItemGroup>
<ItemGroup>
<!-- Include the package to test. -->
<ProjectReference Include="../GodotHelper/GodotHelper.csproj" />
</ItemGroup>
</Project>