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This commit is contained in:
2026-04-10 20:26:47 -04:00
parent d605edf6bf
commit 55cc53dad4
4 changed files with 42 additions and 42 deletions

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@@ -1,11 +1,11 @@
name: 🚥 Tests
name: Tests
on:
push:
pull_request:
jobs:
tests:
name: 🧪 Evaluate Tests on ${{ matrix.os }}
name: Evaluate Tests on ${{ matrix.os }}
# Only run the workflow if it's not a PR or if it's a PR from a fork.
# This prevents duplicate workflows from running on PR's that originate
# from the repository itself.
@@ -16,7 +16,7 @@ jobs:
fail-fast: false
matrix:
# Put the operating systems you want to run on here.
os: [ubuntu-latest, macos-latest, windows-2025]
os: [ubuntu-latest]
env:
DOTNET_CLI_TELEMETRY_OPTOUT: true
DOTNET_NOLOGO: true
@@ -25,22 +25,22 @@ jobs:
# Use bash shells on all platforms.
shell: bash
steps:
- name: 🧾 Checkout
- name: Checkout
uses: actions/checkout@v6
with:
lfs: true
submodules: 'recursive'
- name: 💽 Setup .NET SDK
- name: Setup .NET SDK
uses: actions/setup-dotnet@v5
with:
# Use the .NET SDK from global.json in the root of the repository.
global-json-file: global.json
- name: 📦 Restore Dependencies
- name: Restore Dependencies
run: dotnet restore
- name: 🤖 Setup Godot
- name: Setup Godot
uses: chickensoft-games/setup-godot@v2
with:
# Version must include major, minor, and patch, and be >= 4.0.0
@@ -52,13 +52,13 @@ jobs:
# renovatebot updates the Godot SDK version.
version: global.json
- name: 🧑‍🔬 Generate .NET Bindings
- name: Generate .NET Bindings
working-directory: GodotHelper.Tests
run: godot --headless --build-solutions --quit || exit 0
- name: 🦺 Build Projects
- name: Build Projects
run: dotnet build
- name: 🧪 Run Tests
- name: Run Tests
working-directory: GodotHelper.Tests
run: godot --headless --run-tests --quit-on-finish