feat: init
This commit is contained in:
81
.github/workflows/auto_release.yaml
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81
.github/workflows/auto_release.yaml
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# This workflow will run whenever tests finish running. If tests pass, it will
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# look at the last commit message to see if it contains the phrase
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# "chore(deps): update all dependencies".
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#
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# If it finds a commit with that phrase, and the testing workflow has passed,
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# it will automatically release a new version of the project by running the
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# publish workflow.
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#
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# The commit message phrase above is always used by renovatebot when opening
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# PR's to update dependencies. If you have renovatebot enabled and set to
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# automatically merge in dependency updates, this can automatically release and
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# publish the updated version of the project.
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#
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# You can disable this action by setting the DISABLE_AUTO_RELEASE repository
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# variable to true.
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name: '🦾 Auto-Release'
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on:
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workflow_run:
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workflows: ["🚥 Tests"]
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branches:
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- main
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types:
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- completed
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jobs:
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auto_release:
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name: 🦾 Auto-Release
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runs-on: ubuntu-latest
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outputs:
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should_release: ${{ steps.release.outputs.should_release }}
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steps:
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- name: 🧾 Checkout
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uses: actions/checkout@v6
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with:
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# Use your GitHub Personal Access Token variable here.
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token: ${{ secrets.GH_BASIC }}
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lfs: true
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submodules: 'recursive'
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- name: 🧑🔬 Check Test Results
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id: tests
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run: |
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echo "passed=${{ github.event.workflow_run.conclusion == 'success' }}" >> "$GITHUB_OUTPUT"
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- name: 📄 Check If Dependencies Changed
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id: deps
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run: |
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message=$(git log -1 --pretty=%B)
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if [[ $message == *"chore(deps)"* ]]; then
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echo "changed=true" >> "$GITHUB_OUTPUT"
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else
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echo "changed=false" >> "$GITHUB_OUTPUT"
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fi
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- name: 📝 Check Release Status
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id: release
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run: |
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echo "Tests passed: ${{ steps.tests.outputs.passed }}"
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echo "Dependencies changed: ${{ steps.deps.outputs.changed }}"
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disable_auto_release='${{ vars.DISABLE_AUTO_RELEASE }}'
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echo "DISABLE_AUTO_RELEASE=$disable_auto_release"
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if [[ ${{ steps.tests.outputs.passed }} == "true" && ${{ steps.deps.outputs.changed }} == "true" && $disable_auto_release != "true" ]]; then
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echo "should_release=true" >> "$GITHUB_OUTPUT"
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echo "🦾 Creating a release!"
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else
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echo "should_release=false" >> "$GITHUB_OUTPUT"
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echo "✋ Not creating a release."
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fi
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trigger_release:
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uses: './.github/workflows/release.yaml'
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needs: auto_release
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if: needs.auto_release.outputs.should_release == 'true'
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secrets:
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NUGET_API_KEY: ${{ secrets.NUGET_API_KEY }}
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GH_BASIC: ${{ secrets.GH_BASIC }}
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with:
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bump: patch
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99
.github/workflows/release.yaml
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99
.github/workflows/release.yaml
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name: '📦 Release'
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on:
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# Make a release whenever the developer wants.
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workflow_dispatch:
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inputs:
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bump:
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type: string
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description: "major, minor, or patch"
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required: true
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default: "patch"
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# Make a release whenever we're told to by another workflow.
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workflow_call:
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secrets:
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NUGET_API_KEY:
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description: "API key for Nuget"
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required: true
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GH_BASIC:
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description: "Personal access token (PAT) for GitHub"
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required: true
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# Input unifies with the workflow dispatch since it's identical.
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inputs:
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bump:
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type: string
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description: "major, minor, or patch"
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required: true
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default: "patch"
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jobs:
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release:
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name: '📦 Release'
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runs-on: ubuntu-latest
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env:
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DOTNET_CLI_TELEMETRY_OPTOUT: true
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DOTNET_NOLOGO: true
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steps:
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- name: 🧾 Checkout
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uses: actions/checkout@v6
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with:
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token: ${{ secrets.GH_BASIC }}
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lfs: true
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submodules: 'recursive'
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fetch-depth: 0 # So we can get all tags.
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- name: 🔎 Read Current Project Version
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id: current-version
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uses: WyriHaximus/github-action-get-previous-tag@v2
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with:
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fallback: "0.0.0-devbuild"
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- name: 🖨 Print Current Version
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run: |
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echo "Current Version: ${{ steps.current-version.outputs.tag }}"
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- name: 🧮 Compute Next Version
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uses: chickensoft-games/next-godot-csproj-version@v1
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id: next-version
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with:
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project-version: ${{ steps.current-version.outputs.tag }}
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godot-version: global.json
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bump: ${{ inputs.bump }}
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- uses: actions/setup-dotnet@v5
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name: 💽 Setup .NET SDK
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with:
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# Use the .NET SDK from global.json in the root of the repository.
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global-json-file: global.json
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# Write version to file so .NET will build correct version.
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- name: 📝 Write Version to File
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uses: jacobtomlinson/gha-find-replace@v3
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with:
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find: "0.0.0-devbuild"
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replace: ${{ steps.next-version.outputs.version }}
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regex: false
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include: GodotHelper/GodotHelper.csproj
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- name: 📦 Build
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working-directory: GodotHelper
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run: dotnet build -c Release
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- name: 🔎 Get Package Path
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id: package-path
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run: |
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package=$(find ./GodotHelper/nupkg -name "*.nupkg")
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echo "package=$package" >> "$GITHUB_OUTPUT"
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echo "📦 Found package: $package"
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- name: ✨ Create Release
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env:
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GITHUB_TOKEN: ${{ secrets.GH_BASIC }}
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run: |
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version="${{ steps.next-version.outputs.version }}"
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gh release create --title "v$version" --generate-notes "$version" \
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"${{ steps.package-path.outputs.package }}"
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- name: 🛜 Publish to Nuget
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run: |
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dotnet nuget push "${{ steps.package-path.outputs.package }}" \
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--api-key "${{ secrets.NUGET_API_KEY }}" \
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--source "https://api.nuget.org/v3/index.json" --skip-duplicate
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26
.github/workflows/spellcheck.yaml
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26
.github/workflows/spellcheck.yaml
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@@ -0,0 +1,26 @@
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name: '🧑🏫 Spellcheck'
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on:
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push:
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pull_request:
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jobs:
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spellcheck:
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name: '🧑🏫 Spellcheck'
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# Only run the workflow if it's not a PR or if it's a PR from a fork.
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# This prevents duplicate workflows from running on PR's that originate
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# from the repository itself.
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if: github.event_name != 'pull_request' || github.event.pull_request.head.repo.full_name != github.event.pull_request.base.repo.full_name
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runs-on: ubuntu-latest
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defaults:
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run:
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working-directory: '.'
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steps:
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- uses: actions/checkout@v6
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name: 🧾 Checkout
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- uses: streetsidesoftware/cspell-action@v8
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name: 📝 Check Spelling
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with:
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config: './cspell.json'
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incremental_files_only: false
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root: '.'
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64
.github/workflows/tests.yaml
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64
.github/workflows/tests.yaml
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Normal file
@@ -0,0 +1,64 @@
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name: 🚥 Tests
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on:
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push:
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pull_request:
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jobs:
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tests:
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name: 🧪 Evaluate Tests on ${{ matrix.os }}
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# Only run the workflow if it's not a PR or if it's a PR from a fork.
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# This prevents duplicate workflows from running on PR's that originate
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# from the repository itself.
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if: github.event_name != 'pull_request' || github.event.pull_request.head.repo.full_name != github.event.pull_request.base.repo.full_name
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runs-on: ${{ matrix.os }}
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strategy:
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# Don't cancel other OS runners if one fails.
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fail-fast: false
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matrix:
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# Put the operating systems you want to run on here.
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os: [ubuntu-latest, macos-latest, windows-2025]
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env:
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DOTNET_CLI_TELEMETRY_OPTOUT: true
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DOTNET_NOLOGO: true
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defaults:
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run:
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# Use bash shells on all platforms.
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shell: bash
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steps:
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- name: 🧾 Checkout
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uses: actions/checkout@v6
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with:
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lfs: true
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submodules: 'recursive'
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- name: 💽 Setup .NET SDK
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uses: actions/setup-dotnet@v5
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with:
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# Use the .NET SDK from global.json in the root of the repository.
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global-json-file: global.json
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- name: 📦 Restore Dependencies
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run: dotnet restore
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- name: 🤖 Setup Godot
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uses: chickensoft-games/setup-godot@v2
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with:
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# Version must include major, minor, and patch, and be >= 4.0.0
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# Pre-release label is optional.
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#
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# In this case, we are using the version from global.json.
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#
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# This allows checks on renovatebot PR's to succeed whenever
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# renovatebot updates the Godot SDK version.
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version: global.json
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- name: 🧑🔬 Generate .NET Bindings
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working-directory: GodotHelper.Tests
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run: godot --headless --build-solutions --quit || exit 0
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- name: 🦺 Build Projects
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run: dotnet build
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- name: 🧪 Run Tests
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working-directory: GodotHelper.Tests
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run: godot --headless --run-tests --quit-on-finish
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