Init Project
This commit is contained in:
1
.gitignore
vendored
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.gitignore
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src/voxelgame/.godot
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.gitmodules
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.gitmodules
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[submodule "SjkScripts"]
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path = src/SjkScripts
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url = /home/ronnie/Documents/Game_Programing/Github SubModule Test
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88
VoxelGame.sln
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VoxelGame.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{827E0CD3-B72D-47B6-A68D-7590B98EB39B}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "SjkScripts", "SjkScripts", "{A04208C6-F985-C0CB-74E4-F24675E8FC46}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SjkScripts", "src\SjkScripts\SjkScripts\SjkScripts.csproj", "{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "voxelgame", "voxelgame", "{CF22DAD7-7E92-97D6-EC07-2DE8EB5A2C9D}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VoxelGame", "src\voxelgame\VoxelGame.csproj", "{01D4C862-C9DA-4444-A108-1D7C82B36B3C}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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ExportDebug|Any CPU = ExportDebug|Any CPU
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ExportDebug|x64 = ExportDebug|x64
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ExportDebug|x86 = ExportDebug|x86
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ExportRelease|Any CPU = ExportRelease|Any CPU
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ExportRelease|x64 = ExportRelease|x64
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ExportRelease|x86 = ExportRelease|x86
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Release|Any CPU = Release|Any CPU
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.Debug|x64.ActiveCfg = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.Debug|x64.Build.0 = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.Debug|x86.ActiveCfg = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.Debug|x86.Build.0 = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.ExportDebug|Any CPU.ActiveCfg = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.ExportDebug|Any CPU.Build.0 = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.ExportDebug|x64.ActiveCfg = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.ExportDebug|x64.Build.0 = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.ExportDebug|x86.ActiveCfg = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.ExportDebug|x86.Build.0 = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.ExportRelease|Any CPU.ActiveCfg = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.ExportRelease|Any CPU.Build.0 = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.ExportRelease|x64.ActiveCfg = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.ExportRelease|x64.Build.0 = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.ExportRelease|x86.ActiveCfg = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.ExportRelease|x86.Build.0 = Debug|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.Release|Any CPU.Build.0 = Release|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.Release|x64.ActiveCfg = Release|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.Release|x64.Build.0 = Release|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.Release|x86.ActiveCfg = Release|Any CPU
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E}.Release|x86.Build.0 = Release|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.Debug|x64.ActiveCfg = Debug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.Debug|x64.Build.0 = Debug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.Debug|x86.ActiveCfg = Debug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.Debug|x86.Build.0 = Debug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.ExportDebug|x64.ActiveCfg = ExportDebug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.ExportDebug|x64.Build.0 = ExportDebug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.ExportDebug|x86.ActiveCfg = ExportDebug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.ExportDebug|x86.Build.0 = ExportDebug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.ExportRelease|x64.ActiveCfg = ExportRelease|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.ExportRelease|x64.Build.0 = ExportRelease|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.ExportRelease|x86.ActiveCfg = ExportRelease|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.ExportRelease|x86.Build.0 = ExportRelease|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.Release|Any CPU.ActiveCfg = Debug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.Release|Any CPU.Build.0 = Debug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.Release|x64.ActiveCfg = Debug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.Release|x64.Build.0 = Debug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.Release|x86.ActiveCfg = Debug|Any CPU
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C}.Release|x86.Build.0 = Debug|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{A04208C6-F985-C0CB-74E4-F24675E8FC46} = {827E0CD3-B72D-47B6-A68D-7590B98EB39B}
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{981E9EB4-1B52-43F3-969D-76FCB8F21E6E} = {A04208C6-F985-C0CB-74E4-F24675E8FC46}
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{CF22DAD7-7E92-97D6-EC07-2DE8EB5A2C9D} = {827E0CD3-B72D-47B6-A68D-7590B98EB39B}
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{01D4C862-C9DA-4444-A108-1D7C82B36B3C} = {CF22DAD7-7E92-97D6-EC07-2DE8EB5A2C9D}
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EndGlobalSection
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EndGlobal
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1
src/SjkScripts
Submodule
1
src/SjkScripts
Submodule
Submodule src/SjkScripts added at e3b619939d
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src/voxelgame/.editorconfig
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src/voxelgame/.editorconfig
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root = true
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[*]
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charset = utf-8
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8
src/voxelgame/NewScript.cs
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src/voxelgame/NewScript.cs
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using Godot;
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using SJK.Functional;
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using System;
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public partial class NewScript : Node
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{
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IOption<int> OptionTest;
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}
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src/voxelgame/NewScript.cs.uid
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src/voxelgame/NewScript.cs.uid
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uid://bppe5xm2858ks
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9
src/voxelgame/VoxelGame.csproj
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src/voxelgame/VoxelGame.csproj
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<Project Sdk="Godot.NET.Sdk/4.4.1">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\SjkScripts\SjkScripts\SjkScripts.csproj" />
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</ItemGroup>
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</Project>
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1
src/voxelgame/icon.svg
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src/voxelgame/icon.svg
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<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>
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After Width: | Height: | Size: 994 B |
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src/voxelgame/icon.svg.import
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src/voxelgame/icon.svg.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dqv81fpwhae82"
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path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.svg"
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dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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20
src/voxelgame/project.godot
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src/voxelgame/project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="VoxelGame"
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config/features=PackedStringArray("4.4", "C#", "Forward Plus")
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config/icon="res://icon.svg"
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[dotnet]
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project/assembly_name="VoxelGame"
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project/solution_directory="..../VoxelGame.slns"
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