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GodotHelpers/.vscode/launch.json
2026-04-10 18:59:27 -04:00

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{
"version": "0.2.0",
"configurations": [
// For these launch configurations to work, you need to setup a GODOT
// environment variable. On mac or linux, this can be done by adding
// the following to your .zshrc, .bashrc, or .bash_profile file:
// export GODOT="/Applications/Godot.app/Contents/MacOS/Godot"
{
"name": "🧪 Debug Tests",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
"program": "${env:GODOT}",
"args": [
// These command line flags are used by GoDotTest to run tests.
"--run-tests",
"--quit-on-finish"
],
"cwd": "${workspaceFolder}/GodotHelper.Tests",
"stopAtEntry": false,
},
{
"name": "🔬 Debug Current Test",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
"program": "${env:GODOT}",
"args": [
// These command line flags are used by GoDotTest to run tests.
"--run-tests=${fileBasenameNoExtension}",
"--quit-on-finish"
],
"cwd": "${workspaceFolder}/GodotHelper.Tests",
"stopAtEntry": false,
},
]
}